19th April 2008

Salute 2008 was a great day for Dark Realm and Seeds of War. So for those of you who didn't manage to get to the show and are interested in what we got up to, I thought it would be good to write about how we got on.

The Setup

As always Paul had done a lot of work beforehand to make sure that everything was ready for the big day. This time round Alex, who has been a great help to us as the project has progressed, gave him a helping hand to ensure nothing was missed. His day started really early to ensure everything was packed and prepped for the trip to Excel. I was lucky due to the fact that the board was at Paul's place so although I was at the venue early all I had to do was find the table and make sure other team members got in past the body guards at the side entrance.

The table was covered with white sheets before unpacking began. As you can see below we have Paul zipping around. What I didn't know was that Paul was drinking Relentless for the day, something similar to Red Bull, so whether the picture below reflects that or whether that was how he was before the drink I have no idea, suffice to say he made us look very slow on the pictures.

The setup plan of the table was, as usual very organised. Paul knew exactly what he was doing which was more than I could say for Iain who had the look of where do I start?

The display area was the most time consuming of the whole setup which had quite a few of the team setting up at the same time in order to speed things up.

As vans and cars passed us delivering their own wares, our table started to take shape.

The demo table was extended and consisted of 3 board sections. Trees were separating the board into two playable fields to demo the game to the public. The plan was to allow various players to get to grips with the rules rather than the single game we ran last year which had various players playing at various speeds and didn't show the game's full potential.

With the demo boards and the huge setup of display models, the table looked very impressive.

 

More...






ABOUT US :: SHOP :: GALLERY :: ARTICLES :: DOWNLOADS :: CONTACT
website developed by Perchpole Media